(ie: build 1 specific Great Building, level it and you'll *never* need to build a single goods factory) Guild & Guild Battlegrounds give the whole thing a bad image.īut in terms of overall ease of building up + maintaining a city economy? FoE is stupidly easy vs. Honestly, FoE really * IS* the much better game between the two INNO city builders, it just gets a bad rap of being "PvP hell" (hint: it isn't and plundering is actually incredibly difficult to do), and the minority of cutthroat players who abuse the ever living gak of out the Guild vs. Game play, diamonds/Gems easier to come by, more guild interaction, greater world interaction, Global chat and other benefits await you in FOE.Įlvenar = 'beginner's first city builder'Įverything Else = "Maim. There are other benefits but why spoil the surprises. PVP is not an issue as far as city damage and minimal consequences are concerned. Guild Expeditions and Guild Battlegrounds: Again, more relevant rewards and buffs for your city. "Incidences" daily reward findings by searching city map. Greater Buildings have more influential buffs for your city.ĩ. Guilds: More interactive and helpful in gaining Greater Buildings. Upgrade of buildings easier to get, less diamonds.ħ. Rewards vs Goods/Supplies/Coin ratio far better. Special Events: Quest Items more relevant to your city.ģ, Special Events: More opportunities to gain prizes and points to completing main prizesĤ. Special Events: Longer time to complete special events.Ģ. Same Company (InnoGames) but by far way better.ġ0 reasons why FOE is better than Elvenar.ġ. OK folks.IMHO start plying FOE (Forger Of Empires)!!!
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